Play Magic: The Gathering and discover why it's the world's premier trading card game. Start with a deck of cards filled with potent spells and fearsome creatures. Then take on the mantle of a Planeswalker, a powerful mage, and challenge your friends—and yourself—in the ultimate battle of wits.
The Intro Pack is the ultimate introduction to the world-spanning city of Ravnica, where guilds are embroiled in a heated struggle for its destiny.
The Simic Combine uses bio-magic to hybridize strange creatures. Advance the state of the art with the "Simic Synthesis" deck, evolving larger and weirder life forms and using their adaptations to evolve yourself a victory.
Contents:
• A ready-to-play 60-card deck featuring a foil premium Fathom Mage • 2 sealed Gatecrash booster packs • A strategy insert • A Magic "learn to play" guide
(Each booster pack contains 15 randomly inserted game cards.)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '