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Tales of Aria - Booster Case (First Edition)
Set: |
Tales of Aria Sealed |
Release Date: |
2021-09-24 |
The protectors of Isenloft awaken from their endless winter slumber. The wardens of Candlehold sharpen their thorns within the blossoming undergrowth. The prophets of Volthaven set their sights on a future painted by great aurora.
Tales of Aria is a standalone booster set introducing three new heroes with all new mechanics as we explore the vibrant land of Aria and the troubles that lie within. Designed for exceptional sealed deck, booster draft, and constructed format play.
Set Configuration:
• 14 Tokens
• 136 Commons
• 54 Rares
• 27 Majestic
• 6 Legendary
• 1 Fabled
Pack Configuration:
A booster case contains 4 booster displays. A booster display contains 24 booster packs. A booster pack contains 16 cards, being:
• Premium Foil - 1 per pack (Rainbow Foil or Cold Foil)
• Rare or higher - 1 + 1 per pack (1 Rare + 1 Rare/Majestic)
• Common - 12 per pack
• Token - 1 per pack
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Grading Guide

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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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